DocTrain East 2008

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Pre-Conference Workshops

Keynote

Component Content Management

Content Quality

Content Technologies

Localization & Translation

Marketing Communication

Modular Content

Professional Development

Software Demonstrations

Training

User Assistance

Post-Conference Workshops

Activities


Program Titles

A Brighter Shade of TEAL: Ruminations of the Typo Eradication Advancement League

Adobe Technical Communication Suite - Integration

Agile Documentation Development: Thermo Fisher Scientific Uses DITA To Deliver Just-in-Time Documentation

All-Around User Assistance: Delivering Layers of Information Efficiently

APIs and SDKs: Breaking Into and Succeeding in a Specialty Market

Authoring and Publishing with XMetaL and DITA

Blogzilla: Why Blogs Are The Monster In The Business Closet: You Are No Longer In Control Of Your Brand

Building your Author-it Project

Challenges of Creating Documentation for Mobile Devices

Choosing the English That’s Right for You: Simplified Technical English and Other Controlled Languages

Comparing DITA Support in XMetaL and FrameMaker

Content Convergence: Trends in the Creation, Production, and Maintenance of Technical Content

Content Feedback Methods

Creating Quality Content with Open Source Tools

Creating Visual Training Using MadCap Mimic

Do You See What I See?: Optimizing Visual and Textual Content for Global Audience Acceptance

Document Testing: The Missing Step in Creating Effective Documents

Four Features That Matter When Choosing a HAT

Games to Explain Human Factors: Come, Participate, Learn and Have Fun!!!

Getting Up-to-Speed on Eclipse User Assistance

Lean Instructional Design for Today’s Competitive Environment

Leveraging the DITA Community: Advice, Tools and Resources To Get Your Tech Pubs Team Up-To-Speed

Localization Makes Strange Bedfellows: Three Companies That Eat Their Own Dog Food

MadCap Flare - An Introduction to Topic Based Authoring: (Part 1)

MadCap Flare - Content Control and Publishing Techniques: (Part 2)

MadCap Flare - Controlling Document Look and Feel with CSS

Modular Content Projects: One Size DOES NOT Fit All

Navigating the Vendor Maze: Understanding XML Authoring Tools and Content Management Systems

Paths to Success: Networking and Contributing (It's All About Relationships)

Practical Uses for DITA: Product Documentation and Training - How a Software Company is Practicing What it Preaches

Principles of Web Operations Management

Producing Quality Documentation In An Agile Development Environment

Proving DITA Success in a Small Shop Environment: A Case Study

Quaility Documentation Through Collaboration: Making the Review Process Efficient for All Involved

Reaching Untapped Markets in the US: Targeting the Hispanic and Other Non-native English Speaking Markets

Reuse and Conditionality in Author-it (Full Day)

Should You Call It A Wiki, Or A Collaborative Work Space?

Social Media in Organizational Communication: How It Affects Technical Communicators

Sustainable XML for Publishing Applications: DITA Makes It Possible

The Next Generation Home Digital Experience

The Right Tool for the Right Job for the Right Output for the Right Audience: Expanding Options for Technical Communicators

The Shape of Information

Theory of Constraints and Project Management: Challenging the Dominant Paradigm

Understanding Author-it Concepts

Using Adobe FrameMaker

[Case Study] EMC: The Design, Creation and Maintenance of Content in a Corporate-Wide XML Authoring Environment

[Case Study] How Suite It Is: Creating Multimedia Documentation and Training with the Adobe Technical Communication Suite

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Currently viewing track: Day 1

Sessions on October 29

Authoring and Publishing with XMetaL and DITA

Speaker: Jeff Deskins
Time: 8:30 AM - 5:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels
Laptop computer required for this session

With JustSystems best practices and methodologies, workshop attendees will get hands-on training on effective creation of DITA content using XMetaL Author Enterprise.

Workshop participants will learn how to:

  • Use the XMetaL authoring interface
  • Author valid DITA task, concept, and reference topics
  • Combine topics to create DITA Maps to form deliverables
  • Create and use reusable content components
  • Create links to other topics and external resources
  • Reuse content in multiple deliverables
  • Publish from XML to HTML, PDF and other formats

A trial version of XMetaL Author Enterprise will be provided to workshop participants.


Understanding Author-it Concepts

Speaker: Kendra Carter
Time: 8:30 AM - 12:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels

Author-it is one of the world’s most popular component content management (CCM) applications and is used by over 3000 clients throughout the world. Whether you are completely new to the Author-it world, or have simply not used the product for a while, this workshop will step you through the current version and functionality available.

This workshop will cover basic Author-it concepts including:

  • Component Content Management—What‘ is it all about and why would I use it?
  • Single sourcing my content
  • Introduction to the Author-it interface (Ribbons, Tabs, Navigation, Editor)
  • Searching in Author-it
  • Folder structures
  • Author-it objects
  • Author-it output formats


MadCap Flare - An Introduction to Topic Based Authoring: (Part 1)

Speaker: Mike Hamilton
Time: 8:30 AM - 12:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels
Laptop computer required for this session

Find out why so many authoring teams are switching to topic based authoring for maximum content reuse. This session will explore the concepts of topic based authoring and will showcase the MadCap Flare authoring environment in doing so. The import and conversion of existing content, creation of new content, and the use of XML metadata to control content while publishing will all be demonstrated.

This session will be beneficial for both the existing Flare user and to those who are not currently using Flare but want to find out more about this state of the art authoring suite.


Games to Explain Human Factors: Come, Participate, Learn and Have Fun!!!

Speaker: Ronald Shapiro
Time: 8:30 AM - 12:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels

If you were to better understand how you, your clients and customers process information would you produce better quality content? Would you be able to design, develop, test, and deploy better products? Would this increase sales or reduce service calls due to “user error? Would client satisfaction improve?  Why not find out.  Attend the Games to Explain Human Factors: Come, Participate, Learn and Have Fun!!! workshop at DocTrain 2008 in Burlington.

Using a Game Show format and at least 25 activities and games, this session illustrates how information developers and other professionals can optimize information design and other aspects of their solutions to capitalize on human strengths and compensate for human weaknesses.

We’ll first study the steps involved as people process information: sense, perceive, learn, store information in memory, retrieve information from memory, make decisions, respond, and interact in a social environment. We’ll emphasize learning about human strengths and weaknesses at each step along the way so that you will be able to better design to optimize utilization of these strengths and compensate for these weaknesses in the information and systems that you design, develop, test and deploy.

Next, we’ll discuss some tools of the trade: observation, task analysis, usability testing, and communication.  We’ll review what you can do right after the session. We’ll conclude our formal session with a comprehension check (final exam) that will be fun and will provide a chance to explain how you might use some of the principles learned during the session as well as catch up on a few details that you may have missed during the session.

Finally, we’ll award nice prizes to our winners.

As an added bonus, you’ll learn how to lead some educational (and fun) activities with your colleagues, family (including the elementary and high school kids), and friends when you return home.

This highly interactive session is an excellent way to begin your four day conference experience while learning, having fun, and possibly winning prizes.

While everyone’s experience with Games is slightly different, here is what several of our participants have said about the session:

  • A great way for people to learn without even trying.
  • Very good practical application and examples.
  • A lot of fun and very interesting.  I could apply this to life situations.
  • Examples proved that “a picture is worth a thousand words.” Made it easy to see points being made.
  • Content was great. Exercises illustrated points very well.
  • Thank you for your wonderful presentation. Your games and explanations made human factors very understandable. I cannot wait to share the information you presented with the staff at my facility!

Please come to Games to Explain Human Factors. If you participate, you will learn, have fun, and possibly develop ideas that will ultimately help you to advance your career!!!


Using Adobe FrameMaker

Speaker: Alan Houser
Time: 8:30 AM - 5:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels
Laptop computer required for this session

Adobe FrameMaker has long been a favorite tool of technical communicators for authoring and publishing technical documents in print and PDF formats. With the new Adobe Technical Communication Suite, FrameMaker becomes a powerful cornerstone for single-source publishing workflows. If you have never used FrameMaker, or your FrameMaker skills are rusty, this introductory workshop will provide the background you need to begin using FrameMaker effectively.

This workshop will introduce students to basic FrameMaker skills and concepts:

  • Automated formatting with paragraph and character formats
  • Automated page layouts with FrameMaker templates
  • Using graphics and tables in FrameMaker
  • Easy-to-create and easy-to-maintain cross-references
  • Bulleted and numbered lists
  • Generating tables of contents and indexes
  • Generating effective PDF output
  • Planning for single-source publishing using the Adobe Technical Communication Suite

Students should bring a laptop computer with Adobe FrameMaker 8 installed. A fully-functional trail version of FrameMaker 8 is available from http://www.adobe.com/go/tryframemaker_win.

Note: If you are also taking the workshop “Adobe Technical Communication Suite - Integration”, you should install the Adobe Technical Communication Suite version of FrameMaker, available at http://www.adobe.com/go/trytcs. Trial software on DVD (_not_ CD-ROM) will also be provided at the workshop.


Building your Author-it Project

Speaker: Kendra Carter
Time: 1:30 PM - 5:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels
Laptop computer required for this session

Students should bring a laptop preloaded with Author-it. A trial version can be downloaded at http://www.author-it.com/index.php?page=freetrial
Now you have the basic concepts, it is time to put this into practice and see what Author-it can do! This workshop will take you through the process of planning and building your first Author-it project and will cover:

  • Planning for printed and online documentation
  • Handling images and graphics
  • Defining standards and conventions
  • Building the document structure
  • Adding content
  • Adding graphics
  • Reviewing content
  • Release states and workflow
  • Publishing to print
  • Creating a help file


MadCap Flare - Content Control and Publishing Techniques: (Part 2)

Speaker: Mike Hamilton
Time: 1:30 PM - 5:00 PM   Date: October 29
Track: Pre-Conference Workshops

Experience level: All levels
Laptop computer required for this session

While topic based authoring provides for maximum content reuse, this session will explore the specific techniques for controlling and manipulating content down to the element, paragraph, and even character level. The use of conditional markers, variables, publishing control files and more will all be demonstrated.

This session will be beneficial for both the existing Flare user and to those who are not currently using Flare but want to find out more about this state of the art authoring suite.


Sessions in this track

Games to Explain Human Factors: Come, Participate, Learn and Have Fun!!!

Using Adobe FrameMaker

Authoring and Publishing with XMetaL and DITA

Understanding Author-it Concepts

Building your Author-it Project

MadCap Flare - An Introduction to Topic Based Authoring: (Part 1)

MadCap Flare - Content Control and Publishing Techniques: (Part 2)